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Zhaosen Luo’s Archive
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zl3322@columbia.edu
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314—285 2716Network:
Guangzhou, St. Louis, New York
LOATING FARM
FALL 2024 CORE STUDIO INSTRUCTOR:
CARLOS MEDELLIN
Floating Farm is a modular, eco-friendly system that integrates water purification, renewable energy, and urban farming. The project began with a pocket garden system that utilizes reverse osmosis to reduce seawater salinity while generating electricity through Geobacter bacteria. Initially tested at City Hall, New York City, the modular system provided micro-habitats for birds, dogs, and squirrels, demonstrating its adaptability in urban environments.
Recognizing the food insecurity faced by communities along the Hudson River, the pocket garden evolved into a temporary floating farm at Pier 45. Inspired by Lenape agricultural traditions, corn, beans, and squash—the Three Sisters—are cultivated on repurposed Lenape canoes. The canoes form islands at low tide and floating farms at high tide, creating a dynamic, resilient food production system.
Once harvested, the crops are distributed to food desert communities, addressing urban food scarcity while honoring Lenape values of sustainability and environmental stewardship. Floating Farm reimagines New York’s waterways as active ecological and agricultural spaces, merging indigenous knowledge, climate resilience, and urban innovation.
Site: Pier 45, New York, USA
Collaborated with Pinutcha Wiriyapanlert
LIFE WRITER
FALL 2022 CORE STUDIO INSTRUCTOR: CHANDLER AHRENS
The 1904 St. Louis World’s Fair showcased groundbreaking innovations, including the Underwood Typewriter, which inspired the creation of a speculative object, the Life Writer. This interactive machine generates and stores film images based on user actions, responding to the non-tactile digital era. Drawing from key features of the typewriter, such as silver keys and black rods, a physical model was created to explore spatial qualities and inspire a factory proposal in Earth City, St. Louis. The factory would produce Life Writers and include a public gallery displaying universal, emotion-driven film images, transcending language barriers through visual storytelling.
Site: St. Louis, USA Individual
LIFE HUB
SPRING 2022 CORE STUDIO INSTRUCTOR: CONSTANCE VALE
In response to Shanghai’s COVID-19 lockdown challenges, we envision a 2099 urban strategy addressing global supply and healthcare distribution. The proposal features a medical and supplies distribution center using autonomous vehicles to ensure equitable delivery of food and medicine. Additionally, it serves as a COVID memorial museum, where visitors can observe the drone and AV circulation system integrated with memorial spaces. The rhythmic operation of elevators, conveyor belts, and tunnels symbolizes lives lost during the pandemic. Funded by private healthcare corporations, the center supports public transportation through profit-sharing, with government-rented offices generating revenue for infrastructure maintenance.
Site: Los Angeles, USA Collaborated with Christa Hua
FRESCO REVIVED
SUMMER 2022 STUDY ABROAD INSTRUCTOR: SHANTEL BLAKELY
I started my journey in Italy with my sincere appreciation and love for frescoes from all genres, as I travelled to the most distant and rural villages to see the masterpieces painted by unknown artists. Their passion and efforts could never be summarized by all those paintings on wall. Since Florence has been a center for artistic conversations from hundreds of years ago, the city shows its diversity and tolerance toward art in different cultures.
Hence, I proposed a fresco center that incorporates frescoes painted by unknown artists and mural works from all over the world. Diverse murals and fresco paintings would be projected on the interior wall of the tower, and as visitors walk up to the tower, all art works would be unrolled. The tower massing was inspired by my journey in San Gimignano that openings on the bell tower frame the landscape as paintings. It is a unique experience waking from the bottom to top as view changes.
The design of the loggia and elevated path is responding to the site and the secret Vasari Corridor. The fresco center connects the exit of the Uffizi Gallery and the Vasari Corridor, responding the urban dialogues with purpose to revitalize the corridor and bring new artistic energy to the city.
Site: Florence, Italy Individual
INTERLOCKING HOUSE
FALL 2021
CORE STUDIO
INSTRUCTOR: DUSICA STANKOVIC
The Interlocking House is an artist residence and gallery proposal in Grandel Square, St. Louis, near Tadao Ando’s Pulitzer Arts Foundation. Developed through concrete studies, the design arranges modular blocks with central voids that introduce natural light and shape roof openings. A continuous façade window doubles as an art display. The interlocking modules create distinct circulation: a public gallery facing Grandel Square and a private residence oriented toward a quieter rear street. This design ensures privacy while fostering artistic engagement. Through its modular composition and interplay of light and space, The Interlocking House integrates living and exhibition seamlessly.
Site: St. Louis, USA
Individual
DIVINE JUSTICE
SPRING 2021 CORE STUDIO
INSTRUCTOR: SUNG HO KIM
Who has the right to judge the accused? Is it natural power, god’s will or constitutional law that endow the judge and jury with the power in execution? To what extent should we give freedom to the accused? Baring such questions in mind, I studied several prototypes for the typical courtroom, layering the judge, jury, audience and the accused in different floor levels and place. The height difference of their position hints a hierarchy of power in a courthouse context.
The divine justice is a reconstruction project for a new courthouse located in Locust Street, downtown St. Louis. The program requirement is to only use 70% space of the original building, and all historical columns and façade should be remained. There is circulation for the attendee in the courthouse: a public entrance facing toward Locust Street welcomes public audience and the jury, and a side entrance that only allows the court staffs and the accused to enter.
Using the box concept model to unroll, I developed a series of vignette models that studied the circulation, entrance and bridge in the courthouse. Although people from these two circulations would never meet with each other face to face, they would still see the other’s activities. It is not only a legal process for the accused but also a unique spatial experience for all attendees.
Site: St. Louis, USA
Individual
INVISIBLE HOUSE
WINTER 2025
ARTIST RESIDENCY
ORGANIZATION: DIGITAL GLOBAL ROOT
The Invisible House is an installation inspired by three casuarina trees in Rongshanliao Village, resilient yet broken after Typhoon “Mojie.” The work draws from the Li ethnic group’s architectural traditions, symbolizing harmony between gender and nature through nine pillars:
three original trees representing strength and six hidden stumps symbolizing latent resilience.
This evolving piece reflects on ecological disruption, contrasting urbanization with the Li people’s sustainable practices, and honors the enduring connection between culture, nature, and humanity.
COLLABORATOR: THE FOUNDATION GIACOMETTI, PARIS
CHUNYANGTAI ARTS AND CULTURE CENTER
Figure as Monument: Alberto Giacometti in Langtou is an exhibition I designed, exploring the intersection of modernist sculpture and traditional Chinese architecture. A key component of this project is the augmented reality (AR) experience, which I initiated and led, bringing Giacometti’s Standing Woman (1960) into the historic Langtou Ancient Village through an interactive WeChat Mini Program.
By virtually placing the sculpture next to the Huang Clan Ancestral Hall, the AR experience invites viewers to engage with Giacometti’s work in a new cultural and spatial context—bridging East and West through digital innovation. Langtou Village, established in 1367, preserves Ming and Qing dynasty architecture and an intact water system, making it an ideal setting to contrast Giacometti’s modernist vision with traditional Chinese heritage.
Through this project, I aimed to create a dialogue between past and present, using technology to reframe Giacometti’s exploration of the human figure within a historically rich environment. By leading the development of the AR experience, I sought to expand the accessibility and impact of the exhibition, allowing audiences to experience sculpture beyond physical limitations, in a way that transcends time and geography.
Site: Guangzhou, China
Exhibition: Teamwork
AR Experience: Individual
DRAW WITH LIGHT
FALL 2024 COMPUTATION ELECTIVE
INSTRUCTOR: VIOLET WHITNEY
The project began as a personal experiment in which I committed to using only a portable light source in my apartment daily. By capturing my movement with a camera, I observed how light shaped my spatial perception and daily activities, revealing its fundamental role in human interaction with space.
Building on this concept, I developed an interactive method where users hold a light to reveal images or maps projected by a projector. Inspired by ancient practices, such as using oil lamps to illuminate cave paintings, this project translates the tactile experience of discovery into a digital context.
To achieve this, I employed Procession by spatial pixel, integrating AI coding, a camera, and a projector to seamlessly connect the digital and physical worlds. Through this approach, Draw with Lights creates an immersive experience that reintroduces the physicality of light manipulation into digital interactions.